I'm happy to consider the merits of your argument. If you have some other, non-entitled, reason why you've "paid" for free content. If you want that time to be worth something, use it to get a paying job. Your leisure time spent playing the game is worth exactly zero. If you choose to play it, its for your own enjoyment, nothing else. The game is intended for entertainment purposes only. Please don't advance the argument that you have paid for free things in game, by playing a game. How have you paid for free things in game? One would have thought that the north american server, out of all of them, would get that. It's a consumers job to demand more for less. I'm not sure that it's even possible for a consumer to have a sense of entitlement. I paid for every single container I've received. I don't know about you, but NOTHING in this game is free. I tend to associate entitlement with getting things for free. I'd really like to understand where this idea of "entitlement" comes from. Stuff the rest of the items into bonus containers with finally your regular two of this three of that as they currently appear, in regular boxes.Īfter 45 days, getting a "super container" with 25 flags is most certainly not "super" let alone "SUPER!" tiafyc a ship, 30 days premium time, 100 of this or a few modules. Super containers would then contain something super. A SUPER container could become even more scarce then - although roughly 45 days between appearances (playing usually through the first two containers daily) is scarce enough for me to make it non-relevant. Call them "Bonus containers" not "Super containers". I suggested in the past they rework this mechanism. But I seriously do not define that as a "super container". Just got one this morning after making the first xp hurdle. Last super container was before Christmas. If it is meant to entice people to keep playing to that next container, it's not working, at least on me. if they did, then by "in-game currencies" they could bump daily rewards.
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