![]() ![]() On the other hand, the female voice talent isn’t as convincing, though still does a good job of galvanising the game’s roster of characters. Fox, Alfred, and Blake sound a lot like their in-film counterparts, with Bruce Wayne/Batman being the stand-out. There’s also a hefty amount of voice acting thrown into the mix, most of which isn’t bad at all. ![]() Animations are a little off in places, and the lack of a fully-fledged physics engine is noticeable, but the overall package is commendable, mainly thanks to a reliable frame rate and decent draw distance. Mass Effect’s multiplayer booster packs is an alarmingly recent example.ĭespite balancing a fairly articulate open world on an 819MB file size, The Dark Knight Rises is also quite the looker. However, complain as much as you want, this is something we’re likely to see more and more of, and will probably permeate into most of the games we play. Therefore it seems a bit cheeky that, despite paying what some would consider a “premium” price for a mobile game, players feel compelled to spend even more due to the sluggish reward rate. Each enemy drops an average of between 3-5 credits, with most abilities priced at 750 or more. What will no doubt temper a few players is Gameloft’s drive for in-game micro transactions. Tapping your way onto the Tech Store will allow you spend both on a variety of upgrades for Batman including new gadgets and stat bonuses such as armour rating and glide distance. Every time you complete an objective or administer the finishing blow to an enemy, XP and Credits will be awarded. One aspect that will surprise many is the game’s commitment to character progression. ![]()
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